

It oozes like a sentient puddle around the environment, swallowing cars and other obstacles as it tries to pull Desmond into the inky void. Known as “The Shade,” this creature is the physical manifestation of Allen’s fears. That is if it wasn’t for all the inkblot monsters stalking in the shadows and the insatiable vortex of a monster that’s dying to swallow you whole. It’s a fairly wide-open area, lined with rocky shores and wooded trails that would seem quite inviting. In fact, it’s gotten so bad that the poor guy has actually become addicted to this fear, which he describes as “electrifying.” While Virginia’s tape was confined to the claustrophobic aisles of a cluttered supermarket, Allen’s takes place in a coastal area dominated by a towering lighthouse that stands sentry in the distance. He suffers from nyctophobia: an extreme fear of darkness. The second tape focuses on Allen, another one of Desmond’s patients. However, while Virginia’s tape made it clear In Sound Mind wants to get inside your head, the latest chapter proves it’s not opposed to bashing it in, either. Filled with clever puzzles and a tense atmosphere, it was a fabulously frightening introduction that demonstrated just how the developer hopes to immerse players in the shredded psyches of the game’s various characters.

The first playable build introduced players to Virginia, one of protagonist Desmond Wales’ patients who suffers from a crippling fear of being in public due to an injury that left her disfigured.
Allen in sound mind Pc#
In Sound Mind Preview: Walk Into The Lightīack in March, we took an early look at In Sound Mind, a psychological horror title developed by We Create Stuff and published by Modus Games, launching on consoles and PC later this year.
